<?xml version="1.0" encoding="utf-8"?>
<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>DmK's Blog - Latest Comments in In-game advertisements</title><link>http://dmk.disqus.com/</link><description></description><atom:link href="https://dmk.disqus.com/in_game_advertisements/latest.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Fri, 30 May 2008 10:20:50 -0000</lastBuildDate><item><title>Re: In-game advertisements</title><link>http://davekemick.com/blog/?p=377#comment-556830</link><description>&lt;p&gt;Yeah, I agree completely.  A lot of the ads aren't targeted too well...as for their success rate I'm not surprised it's so low.  Like I said in the post I don't sit down to play a game and keep my eyes peeled for advertising, and I doubt many other people do either.  That is, unless it sticks out like a sore thumb. =)&lt;/p&gt;&lt;p&gt;Thanks for the comment!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">dmkemick</dc:creator><pubDate>Fri, 30 May 2008 10:20:50 -0000</pubDate></item><item><title>Re: In-game advertisements</title><link>http://davekemick.com/blog/?p=377#comment-555890</link><description>&lt;p&gt;All advertising whether it's in-game or not is about context. If you get the right context and the advertising fits the message then it can work. To many people are just ads in a game and then they wonder why it's not working.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Duane Brown</dc:creator><pubDate>Fri, 30 May 2008 06:57:35 -0000</pubDate></item></channel></rss>